This update(maybe last depending of glitches or complains) includes the following:
-Better gearing(at least the 4th)
-Slight damage improvement.(Hopefully better in next vehicle)
-Better visuals(more smooth then polygons)
This update includes the following:
-Removed an unnecessary materials left over from blender which lead to a minor error.
-Added middle nodes to improve the look of the deformation.
-Weaken the beams to take some beating.
-Tweaked the weight due to new nodes.