Road Atlanta (depreciated) 2.0

Brought from rFactor into BeamNG.

  1. Potato Boi
    Potato Boi
    5/5,
    Version: 2.0
    It was very noice great job boi
  2. ThePigeon
    ThePigeon
    4/5,
    Version: 2.0
    The shape of the track feels like it's real one. :)
    There are some visual bugs and overal graphics should be a bit improved I think (mainly colors).
  3. HighDef
    HighDef
    5/5,
    Version: 2.0
    Great effort, great track. I would love to see a LIDAR version :D
  4. MadzRanger
    MadzRanger
    5/5,
    Version: 2.0
    Nice map ! like it missing a little detail but still fun to drive ! I like your content please keep up the good work
  5. Harrythecat
    Harrythecat
    5/5,
    Version: 2.0
    A little lacking in the detail of the scenery, but I don't care. The track is well-made and damn beautiful. Well done.
  6. jetFire55
    jetFire55
    5/5,
    Version: 2.0
    Nice! Now, as somebody else already said, we need an oval!
  7. KèrozéN
    KèrozéN
    5/5,
    Version: 2.0
    Super tracé, exellent pour l'entrainement
  8. mtslittow
    mtslittow
    5/5,
    Version: 2.0
    Excellent track
  9. XxStingRayxX
    XxStingRayxX
    5/5,
    Version: 2.0
    I live in Georgia, so thumbs up.
  10. Narqueefi
    Narqueefi
    5/5,
    Version: 2.0
    I really like this map a lot, however I really wish that the AI would always drive in the right direction. Other than that, it's super fun!
  11. stbest95
    stbest95
    5/5,
    Version: 2.0
    thank you very much for this.
    the one thing this game is missing are proper race tracks.
    especially for those of us with a ffb wheel.
    i dont like the layout of hirochi so this is very welcome.
  12. RANDOM PLAYER64
    RANDOM PLAYER64
    5/5,
    Version: 2.0
    i would like to see bathurst
  13. GerbilGod
    GerbilGod
    5/5,
    Version: 2.0
    Gage Plays I one hundred percent agree
  14. Gage Plays
    Gage Plays
    5/5,
    Version: 2.0
    Gr8 m8 i r8 8/8
    also can you try doing an oval track like Daytona or Texas?
    1. Ewanc
      Author's Response
      Beam is lacking in ovals for sure. I don't have any built though, so it could take a while unless I lean heavily on Hirochi for props.
  15. Josh2009ers
    Josh2009ers
    5/5,
    Version: 2.0
    hell yes!
  16. seal
    seal
    5/5,
    Version: 2.0
    I really like this track, as it is so much fun to drive on. But for some odd reason, after the last Update to the mod, the map itself won't show up on the freeroam map selector anymore. It's unfortunate because it's such a great track.
    1. Ewanc
      Author's Response
      This appears to be an isolated problem for a few people, so here's my best shot at it.
      Check the mods list in-game; see if its visible there; make sure its enabled in the list.
      If not, I'd suggest removing the ZIP file from the mods folder and extract the Road Atlanta directory in the ZIP file to your "Documents\BeamNG.drive\levels" folder. It wont appear in the mods list in-game, but it should load in the free-roam and quick-play menus.
  17. TheShipMaster
    TheShipMaster
    5/5,
    Version: 2.0
    *click* Noice
  18. Spacedog79
    Spacedog79
    5/5,
    Version: 2.0
    Great track, new update is very nice!
  19. Wabash1070
    Wabash1070
    4/5,
    Version: 0.3
    This is a great map but at the moment some textures are broken at the moment. I loaded this map once and some textures such as the start/finish line/tents,stuff right next to the track, and maybe some other things. I didn't drive the track to see what else was wrong. I only loaded it up and saw the textures missing and exited the map. If you fix the textures then I would give 5 stars.
    1. Ewanc
      Author's Response
      Thanks, I wasn't aware of that bug. I'm working hard to finish a big update for this track, which will polish it up nicely and add many new features.
  20. Pugthuggery
    Pugthuggery
    5/5,
    Version: 0.3
    omg so good pug wow
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