Road Atlanta is a 2.5 mile (4 km) road course located just north of Braselton Georgia. Home to the Petit Le Mans, as well as AMA motorcycle racing, and smaller events throughout the year. It has 12 turns, including the famous "Esses" between turns three and five; and Turn 12, a downhill, diving turn.
Now you'll get precise apples-to-apples dings in your pickup with a track based on LIDAR terrain. Redesigned from the ground up with BeamNG.drive in mind, so it works great and runs fast. You'll probably notice a passing resemblance to my rFactor version, but the similarities are only superficial. The AI has also been "taught" to follow the fastest possible lines around the the track, so it will cut across curbs and go as fast as possible; 0.11 and future AI updates should make it even more challenging.
Cinematic preview by: Gigawert
Here's a small sample of what's new:
Silky smooth pavement overlaying the otherwise rugged and hilly terrain.
All new detailed 3D elements; hard curbs, optimized walls and crash fencing.
Miles of paved service roads to explore.
Many new track side objects, including cross-able bridges.
Working night lighting for 24 hour racing
Tons of time trial configurations (all of them I think)
An exciting campaign and scenarios by RyvyLo
Here's the pack of real world banners, if you want a more authentic look.
- Better AI paths, especially at turn 6 (the stop bug) and 9 (slow)
- some graphical improvements
- Longer "race season" campaign
Level building: Ewanc
Additional new TSOs and textures: Ewanc
Scenarios, campaign, and initial lighting setup by: RyvyLo
Beta Testers: RyvyLo kllf70, and Daniel W. (MJ4Lyfe)
Original TSO's and textures (I'm using a handful of old assets) by my buds from rFactor: Thunderchild, Pandamasque, and any other I forgot