Hello!
Today's update includes some very needed fixes: fixes for the broken road decals, edge decal issues, AI road issues!
Enjoy the update!
Also, as you may know, I started to work on a new map. That means, my focus is going to be on that map; Isola Rocciosa. But that not means that I abandon this project! So if you found an issue, bug or anything, let me know in the map's thread!
https://www.beamng.com/threads/rocky-coast-usa.84799/
Let's take a look at the changelog
Rcusa 1.1 update changelog
New
-Reworked the backyard (in the town): made a small parking lot behind the buildings
-Improved the construction area on the hill: re-added props, added more props, fixed the lights sources (shadows-problem) and added a half-bridge
Fixes
-Removed and re-added lots of the edge decals
-Fixed the BROKEN ROAD DECALS.
-Removed a few of the road decals (added in 1.0) and changed some
-Improved the bus stop on the coastal area
-AI improvements (AI road’s shape, layout, values)
-Improved the small, old gas station (removed the old concrete base and added a new one (PBR), also added more decals: graffity, damage
-Road edge decal improvements
-fixed some terrain bugs
-Small fixes related to props
-Fixed and improved the puddle on the dirt trail (colour, size)
-Fixes related tot he decals on the racetrack
-Added ’Controlbooth’ asset to the racetrack
-Added a second floor to the garage building
-Added more light poles around the racetrack
-Added more variety of grass vegetation in some areas (next to the rally stage for example)
-Small fixes/improvements related to terrain, SFX emitters and decals (position etc)
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Rocky Coast, USA 2.2
An island located in the USA