I've decided to change the version number to 1.0. This scenario is functionally complete, and I don't feel like hunting for sources of lag now. It feels like this scenario runs a bit smoother after the recent game updates, but maybe that's just me.
I gotta admit, I got legitimately stuck and busted on some of my runs. Fun times.
- Fixed "out of time = success" bug
- Put in a new preview image
- Made the police slightly smarter. They're still kinda dumb, but hey, I'm not an AI wizard! I only use the standard AI functions in my code, plus a bit of easy math.