Unsupported San Frisco 0.0.1

Sloped City, Police Chases, Destruction, Fun

  1. Alaskan_With_Salmon
    Alaskan_With_Salmon
    4/5,
    Version: 0.0.1
    Hehe> it's in beta and some nice attn. to detail could be used here. I like how this is almost a spoiler to west coast usa, which is a beta beamng map to be released soon im pretty sure. :)
    1. JonasTMT
      Author's Response
      It's only in Alpha, more detail will be added!
  2. morganphilippawsey
    morganphilippawsey
    3/5,
    Version: 0.0.1
    thankyou for the map its great and barely lags. EDIT: never mind I had quality set to lowest but it now lags a lot, also is the Alcatraz like island and parking towers going to be made accessible?
    1. JonasTMT
      Author's Response
      Alcatraz won't be drivable, collision reason.
      I will reduce the lagg!
  3. foxvnop45
    foxvnop45
    5/5,
    Version: 0.0.1
    Great map, looks cool and no lag on my computer!
  4. supra4life
    supra4life
    4/5,
    Version: 0.0.1
    I LOVE THIS MAP! It is just laggy.
    1. JonasTMT
      Author's Response
      I try my best to fix the lagg!
  5. Cheekqo
    Cheekqo
    5/5,
    Version: 0.0.1
    It looks like a city I would have made in C:S, but that is what makes it great!
  6. gigawert
    gigawert
    4/5,
    Version: 0.0.1
    This is...interesting. Also you spelled San Francisco wrong in the description as San Fransisco.
    1. JonasTMT
      Author's Response
      Thanks for noticing that! :)
  7. marvtheking
    marvtheking
    4/5,
    Version: 0.0.1
    Nice map, still a bit laggy sometimes though
    1. JonasTMT
      Author's Response
      I try my best to stop the lagg! I think I placed too many buildings xD
  8. vhs
    vhs
    4/5,
    Version: 0.0.1
    When i load the map, i spawn into gridmap.
    1. JonasTMT
      Author's Response
      Huh, wierd! look inside your levels folder if you see a folder called Sloped_City. If there is one, delete it. Otherwise, I suggest clearing catch.
  9. Kirahl
    Kirahl
    2/5,
    Version: 0.0.1
    I like the layout of the map, it has a different feel to other maps. However, the lack of polish and lag just do not make it enjoyable. I struggle to get 20 FPS on a 980 Ti. When this is fixed and if it becomes more refined I'll give it more stars as I think it has a lot of potential.
    1. JonasTMT
      Author's Response
      Lagg will be fixed in the next update :)
  10. Spencer Johnson
    Spencer Johnson
    5/5,
    Version: 0.0.1
    Great map!
    1. JonasTMT
      Author's Response
      Thanks Spencer!
  11. RetroStevie
    RetroStevie
    5/5,
    Version: 0.0.1
    Great job! Very nice map! :)
  12. Sithhy™
    Sithhy™
    5/5,
    Version: 0.0.1
    's noice
  13. PresidentJukeBox
    PresidentJukeBox
    5/5,
    Version: 0.0.1
    Amazing! I can't wait for Beta if Alpha is already like this! And may I request some truck stops for BeamNG Truckers?
    1. JonasTMT
      Author's Response
      Good Idea! Will be added!
  14. Eldigan
    Eldigan
    4/5,
    Version: 0.0.1
    Textures feel low quality in most parts but it is good so far
    1. JonasTMT
      Author's Response
      I can't make any nice looking 3D object, so I pick them from 3dwarehous.com :)
  15. amadou
    amadou
    4/5,
    Version: 0.0.1
    i like it
    1. JonasTMT
      Author's Response
      Why not 5 stars then? ;)
  16. Solarisaircraft
    Solarisaircraft
    5/5,
    Version: 0.0.1
    I love cities!!!
  17. go-for
    go-for
    5/5,
    Version: 0.0.1
    NOICE HYPE!
  18. NakariNova
    NakariNova
    5/5,
    Version: 0.0.1
    Nice Map!
  19. KaiserimnopYT
    KaiserimnopYT
    5/5,
    Version: 0.0.1
    Awesome
    1. JonasTMT
      Author's Response
      Thanks!! :):)
  20. playerOnlyOne
    playerOnlyOne
    5/5,
    Version: 0.0.1
    EXCELENT!! I <3 THIS MAP !!!!!
    1. JonasTMT
      Author's Response
      THANKS :)
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice