Great mod, but the crash model is not great.
Beta Seoil Framebody Pack 26.09.23
The proof of durability
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BenandJay2009Version: 26.03.02- 3/5,
some issues I noticed
– Depending on the viewing angle, the exterior design can resemble the cubic design era of the 70s/80s, and at times it looks as if it came straight from Automation. The modern-looking headlights and taillights also clash slightly with the otherwise retro, boxy body lines.
– The rear dampers feel too soft.
– The brakes are weak and struggle to hold the car’s weight on hills.
– Even the race brakes tend to fade under heavy use.
– For such a modern-looking vehicle, offering only V6 or diesel engines feels odd—why not include a mild-hybrid, hybrid, or electric option?
– The performance is typical for a Korean manufacturer: normal but somewhat underwhelming, especially compared to its closest rival, the Proyecon Ultimat.
- Specifically: the Seoil has a maximum roll of 48°, while the Ultimat reaches 54°. The brakes are weaker and can’t hold the car’s weight, though the Seoil is actually more controllable on an incline.
and on baja model ddoor not shut
and brake overheat really eazer
and when i spawn leviathan model tunk glass keep breaking -
WolfGuy100Version: 26.03.02- 4/5,
4/5...really great work! But the only issue is that if you're holding the brakes for a long time, front brakes will start to heat up. Which is why I put in 4 out of 5 stars.
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NG GamerVersion: 26.02.22- 3/5,
It has SUCH good features and it is really detailed. The only pros to me. The design looks like we mixed a Hyundai Santa Fe with a land rover defender? The lights and grill are so off and the crash physics are really bad and the car is super ugly in general and what are the gas pedal designs even? it looks like a PS5 trigger which is honestly crazy. I couldnt model this but this is my opinion
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16PiXel-DudeVersion: 26.02.22- 3/5,
a lot of ugly things here and there, but the pedals and snorkel are just......hideous
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hamster081Version: 26.02.22- 4/5,
IMPORTANT
you need to download this in order for it to work https://www.beamng.com/resources/urbanmaid-core-resource-package.25354/
2nd if you have issues with textures clear the cache -
satamialzaatreh928Version: 26.02.22- 3/5,
good and everything, but why on earth does it spawn with no wheels after downloading core mod
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Devil_on_PvPVersion: 26.02.22- 3/5,
Great car — though it has a few flaws.
(Don’t get me wrong, I really like this mod and deeply respect every modder and their work; I’m just pointing out some issues I noticed.)
– Depending on the viewing angle, the exterior design can resemble the cubic design era of the 70s/80s, and at times it looks as if it came straight from Automation. The modern-looking headlights and taillights also clash slightly with the otherwise retro, boxy body lines.
– The rear dampers feel too soft.
– The brakes are weak and struggle to hold the car’s weight on hills.
– Even the race brakes tend to fade under heavy use.
– For such a modern-looking vehicle, offering only V6 or diesel engines feels odd—why not include a mild-hybrid, hybrid, or electric option?
– The performance is typical for a Korean manufacturer: normal but somewhat underwhelming, especially compared to its closest rival, the Proyecon Ultimat.
- Specifically: the Seoil has a maximum roll of 48°, while the Ultimat reaches 54°. The brakes are weaker and can’t hold the car’s weight, though the Seoil is actually more controllable on an incline.
I actually enjoy that it’s not perfect—most developer or modder cars are nearly flawless, so having one that’s a bit underwhelming makes it feel refreshingly realistic. -
Kitfox942Version: 26.02.22- 4/5,
Great mod but I'm not sure if there's something wrong with my particular install but when the vehicle is sitting still and the brakes are applied, the front brakes heat up even if the vehicle is off. In career mode, when I look at an Interra at a dealership, the front brakes are already smoking when I drive up.
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HarunaVersion: 26.02.22- 3/5,
I love the detail of the interior and the configs. My only issue is the suspension. I believe the comp. damp is too soft. Even going 5-10 mph in utah it loves to bottom out. This causes the rear driveshaft to break often, and comically sometimes the gas tank ignites when you bottom it out. Like it's to the point where I prefer driving this mostly on road. Otherwise nice mod just needs improvements.
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4NT4R3SVersion: 26.02.22- 5/5,
Sounds like the guy below me has an outdated version of the core mod. Had the same issue but it was fixed as soon as I redownloaded. Awesome mod overall!
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milompbVersion: 26.02.22- 1/5,
So many configs don’t work and don’t load correctly even with the core mod. I would love to have this mod and it looks so cool but I would at least want a working mod.
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Author's ResponseYou need to update my core mod if this happens. I have updated and it has released on Monday. If this doesn't work, DM me
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AJ8967Version: 26.02.22- 2/5,
This could have been a really good mod, but there are several things that let it down.
1. Jbeam and crash model in general are bad. If you remove the body, the frame is floppy and can be bent like plastic. That's not normal. This also affects the crash model. Rear quarter panel is also made of a god material that can't be damaged. (vibranium?)
2. Engine bay is very empty for a modern car. I can see straight to the ground, and most cars (especially the one this is based off of) are way more complex than this up front.
3. Model isn't great. Interior is really good and I do like the interactivity, but the exterior is a let down. It feels automation-y and not modern. The proportions are kinda weird, and there are a couple body lines that just kinda end and don't go anywhere.
I really think this could be a really good mod but there's just a lot of issues with it. -
kimseongminVersion: 26.02.22- 4/5,
23 conpigs only 4 configs tire is released but 19 configs tire is gone can you solve this?
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Author's ResponseYou need to update my core mod if this happens. I have updated and it has released on Monday
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Forza5026Version: 26.02.22- 4/5,
Probably one of my favourite fictional mod vehicles for BeamNG
At first i thought it looked a slight bit automation-y but after a while it's fabulous including the interior.
A lil suggestion: Maybe add some some UKDM/RHD trims as it's (slightly) based off a Land Rover -
EmsannVersion: 26.02.22- 4/5,
Front and rear driveshaft is way too fragile for off-roading. I did hard landings 30-50 km/h and it already broke.
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ShelbyirisVersion: 26.02.22- 3/5,
rear tailights too bright, no Imperial gauges despite NA markets being mentioned, and Diesel variants have the same ECU as the gasoline ones, causing them to overrev themselves when in neutral or park. mirror adjustments could also be better, i feel like i can only get a good setting on the left one.
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