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Here is my take on a simple UI HUD thingy.
It simply shows what I found is the most important stuff I need playing this game.
It lacks a boost gauge, but I thnk the vanilla one does not look too much out of place next to it. Will take a look into it in the future.
A little NOTE because I want to be honest about it: I used AI to code that thing. It is a good tool and I am happy with the outcome. Depending on your way to play, you will need other HUD elements like the drivetrain controlpanel or the engine start button.
"Features" from left to right:
-Fueltank in yellow, gets a red outline when volume is under 4%
-Brakepedal applience is displayed with the grey line turning white
-RPM bar on the bottom
-Cruisecontrol
-Current speed in km/h
The 3 squares under speed are for color presets, hold one to save current colorsceme, click to load and doubleclick to delete
-The 3 gray vertical dots are indicators for parkingbrake, light and highbeams
-Square with current gear and an indicator for the clutchpedal
>A Click on the gear-square opens a menu to change the color of the main panel, its oppacity and the colors inside the RPM bar.
-Accelerator pedal, turns white depending on how much beans you are requesting
-Coolant temperature in blue, the middle is 90 degrees C and it gets a red outline when coolant gets over 111 degrees C
Plans for future changes:
>More customization
>NOS indicator
>Ignitionswitchbuttonthing
>MAYBE a boostgauge
>Maybe more variants overall with different designs
SpeedOleg V1.9
Simple tachometer in 550x101px
Tags:
Recent Updates
- Updated the colormenu for more customization. Aug 4, 2026
- Fixed small errors Aug 4, 2026



