This mod does work well. Even on the latest version of beamNG, (0.30), but I'm only giving 4 stars instead of 5 because the spike strip is too light. This causes the spike strip to either bounce or fly when it collides with a vehicle's tire. (I recommend adding a weight option for config or just updating the weight itself) Also! The spikes don't pop/puncture the traffic cars (NPC) tires and only pop/puncture the real player's vehicle tires.
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(the suggestions alone: 1. Make the spike strips heavier to reduce the chances of bouncing or flying when colliding with a vehicle's tire. 2. Please fix the bug of when traffic NPC cars go over the spike strips but the wheels never actually pop and only affect the real player's vehicle tires.)
Dismiss Notice
In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming days mod approvals could be slower than normal.
Thank you for your patience.
Spike Strip 2.0.1
Deploy 10-67, I repeat, deploy 10-67!
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