my intention is, that I want to have a spike strip, which can be thrown out by police cars. This is my first spike strip attempt. I´m not a pro in Blender nor in jBeam programming, so it could take a lot of time before the next update comes. Yet I spend the most of the time on a design that breaks the wheels every time. The next step is to figure out how to attach the spikes to the vanilla police cars and the last step is how to detach the spikes from the car in movement.
Tell me what you think and if you want to help me contact me on the forum.
I´m looking forward to reading your feedback.
Edit 29.02.16 Video:
During my testing, I have created a stationary spike strip. It is unrealistic but it makes fun^^
The download is in the forum thread
New Body and Physics properties
Improved Physics, little Texture (if someone could make a better one, that would be really nice; the UV-Map can be adapted)
A lot better video of the current version from WhyBeAre
Some good Videos from Neilogical
From now on are the Spikes a lot resistant against external force. So now can the Spikes grab better, so the theory.
Blender Exporter plugin: http://www.beamng.com/threads/blender-exporter-plugin-0-2-0.11514/ from rmikebaker edited by thomatoes50
Texture: none (placeholder by me)
Grammar corrections: Grammarly
Spikes / NodeGrabber / Spikestrip 4
Spikestrip as a Prop