Beta Temporal Anti Aliasing (Standalone) 1.8.1

TAA natively in BeamNG, now without other dependecies!

  1. small clipping fix

    nikoxx44
    small clipping fix
  2. resampler revert

    nikoxx44
    The new Wiener resampler was mathematically optimal, but under wrong assumptions. Kaiser resampling is brought back, with tuning optimized with simulations. Should be sharper than both Wiener and the previous Kaiser resampling

    The variance clipping has been streamlined at no quality cost. Should result in mild performance boost.
  3. Clipping and resampling upgrades

    nikoxx44
    - Resampling switched from Kaiser to mathematically optimal Wiener resampler, should improve sharpness in motion
    - Improved accuracy of the clipping, reducing flicker and ghosting
    - Another batch of robustness patches. If you experienced the single color/jittered screen bugs, please check if they got fixed
  4. Clipping update

    nikoxx44
    The clipper has been heavily improved in accuracy and performance. Ghosting has been reduced and valid history is less likely to be clipped.
  5. Huge image quality update

    nikoxx44
    Completely reworked all anti-ghosting mechanics.
    -History clipping is now a statistic gate, which stores information from previous frames to feed a statistical model and adjust the clipping. This preserves more valid history without an increase in ghosting, meaning more history detail, especially around thin edges.
    -Disocclusion detection is much more accurate and doesn't produce false positives anymore.

    Edge Accuracy
    Edge and dilated pixels now use more accurate velocities...
  6. Hardware compatibility hotfix

    nikoxx44
    Rewrote some operations that could potentially cause hardware compatibility issues
  7. Well, it wasn't last

    nikoxx44
    - Made velocity sampling more accurate, resulting in sharper visuals
    - Upgraded disocclusion detection, should give less false positives on flat surfaces
  8. Last update (probably)

    nikoxx44
    - Performance improvements
    - Fixed visuals for Catmull - Rom resampling (used in performance mode)
    - Improved disocclusion detection (should help with ghosting)
    - Removed redundant clamping (should help with flicker)
    - Improved sharpening
    - Added automatic shader cache cleanup on version update
    - Improved clipping in performance mode
  9. The UI update

    nikoxx44
    A UI has been added, accessible in the pause menu in the Mods tab. It allows enabling/disabling TAA, selecting a preset or choosing custom settings.
    Camera hooking has been improved, now free camera should be functional - Credit to u/mrockracing on Reddit
    Built-in AA is now disabled when TAA is enabled, jitter is disabled when the game is paused - Credit to u/mrockracing
    Fixed errors and crashes on Vulkan
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