some reason the fuel tank is gone
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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Outdated The Puzzle Cube V2.0.3
A portal inspired puzzle scenario pack (Campaigns Included)
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Jeffrey Toretto
- 5/5,
I like this mod very much! However this version is still disappearing in the scenario catalogues.
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Author's Response
There is some funky stuff happening and I am not sure why. It is something I am looking into though :)
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Jeffrey Toretto
- 5/5,
Such a challenging scenario! It's just like I'm playing the real Portal, great idea! (And it's a little bit challenging to use cars to move the blocks)
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Author's Response
I'm working on a way of teleporting the cube on top of the car, but the velocity stays so it keeps getting momentum from gravity which, eventually, breaks the car...violently :)
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VocalCloth
- 5/5,
Super fun map, although if I may suggest, please remove the bumpers on level 4 as they tend to catch on things that they should catch on to.
Here's a play through I made of the map: https://youtu.be/cn7edSEHbLg -
dignition
- 5/5,
I love the idea here. It's very unique because you need to be careful not to damage (horribly) the car. I haven't gotten to the gravity levels but I'd imagine that feature would be awesome in Portal 3 if it ever gets made. Can't wait to try that out!!
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h0xt0n
- 4/5,
Very good, but I had an issue on the first scenario where checkpoints wouldn't reset (even if I had not gone through the portal). Very cool idea though.
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Author's Response
What do you mean by "checkpoints"? Do you mean the waypoints? They reset for me fine. Try this mod on its own and see if that fixes it. if the problem persists, let me know in the discussion tab so i can help you out further :)
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SpyCakes
- 4/5,
Cool but when I was playing, the level "Gravity" was not working. The box was pushed into the anvil spot then initiated the Jupiter Gravity and also tried initiating Jupiter gravity then pushing it in but would not work.
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Author's Response
The latter worked for me. I pushed the box close to the deposit area, activated Jupiter gravity, and then pushed the box in. That opened the wall for me. If you're still having problems, let me know in the discussions thread so I can sort it out for you :)
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Author's Response
More is planned :)
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Author's Response
Hehe :)
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Thomas Chaney
- 5/5,
Have not downloaded it because my computer probably cant handle it. Look amazing though.
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Author's Response
Actually, it should be better for your computer than most scenarios as it is set on small grid pure so there is no trees or terrain for the computer to calculate. It improved my FPS anyway :)
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Nadeox1
- 5/5,
Very creative. Having it in form of campaign would be a nice touch too :)
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Author's Response
Forget about my first comment; I have just figured it out :)
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Squatch32560
- 5/5,
My mind is blown!!! You've brought Portal to BeamNG!!! That's amazing!!! Are the portals available for download separate to use on their own?
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Author's Response
No. They are hard coded to work within the set scenarios. The portals by themselves don't actually do anything; they work by having a condition to check whether the player is near the portal and, if so, teleport to a set coordinates.
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CarlosAir
- 5/5,
Wow. These are some very original scenarios :)
And I'm sure they required a lot of work.
Thanks for the awesome job.-
Author's Response
Glad you like them :)
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CarBro74
- 5/5,
You are the king of frustration and complication. This map is that. This map is awesome.
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Author's Response
Glad you like it; even if it is challenging :)
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Luigitime27 Rains
- 5/5,
This is impressive, congratulation to you, sir. Also Colour. That isn't how we spell it over here in the US, but pretty much the rest of the english speaking world spells it with a u.
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Author's Response
Colour/color, same thing really ;)
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Author's Response
I prefer 5, but 3's good enough :)
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Spencer Johnson
- 5/5,
Wow, I'm early, Great idea, even though I haven't played it yet!
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Author's Response
That is very early indeed! How did you do that?
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