ToughTruckMap 1.3.2

Testing trucks to the limit with some Tough truck challenges

  1. Texture fix and other updates

    CrashHard
    - Texture fix for some of the trees and bushes by: Simitar
    - Fixed all the missing terrain textures i could find
    - Did some small changes to the crawling area with the pipes and logs
    - Added in some ambient sounds around the map
    - Did some tweaks to the sky and fog settings
  2. Fixed missing texture, decreased fog density.

    CrashHard
    - Fixed missing texture on some rocks, I hope
    - Decreased the fog density
    - Removed dynamic cameras for the small track
  3. removed the second car, dds textures

    CrashHard
    -Updated textures to dds
    -Removed second car on the track
    SodaWolf and CRAZY RACER like this.
  4. Fixed after the 0.9.0.1 update

    CrashHard
    - Fixed some trees that was missing some textures
    SodaWolf and CRAZY RACER like this.
  5. Removed the 2nd mis file

    CrashHard
    - 1.2.1 Removed the 2nd mis file

    - 1.2.0
    - Added more details around the roads
    - Made the pipe & Woodlog offroad trail longer and steeper
    - some small changes around the map
    - Deleted 10-20 trees, hope that helps a bit ;)
  6. fix for map would not load the 2nd time it was loaded

    CrashHard
    Made the textures power of two size ratio
    Have corrected all material.cs files

    Hopefully it works now, It does on my end
  7. toughtruckmap fix

    CrashHard
    small console error fix.
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