Finally ! RP Situations will be easier to make ! But, can you make no respawn mode and deactive button ?
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In the upcoming weeks mod approvals could be slower than normal.
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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Outdated Traffic Tool 1.2.1
It's here! Create dynamic traffic on almost any map!
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Zoqibo-Zoqibo
- 4/5,
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Luca Jonas
- 5/5,
This is one of my alltime favourite mod ever! Well done, is it tachnically possible that cars change when they reset? Good Job mate!
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Author's Response
Not yet, because loading in new cars causes long lags. Maybe someday!
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cardriver96
- 5/5,
It's a great mod, there's no other word for it. Also not sure if I have missed it but is there a way to make the cars naturally spawn in the distance (out of sight) instead of randomly spawning up ahead? This is somewhat unrealistic when it comes to recording videos.
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Author's Response
Glad you like it! I'll adjust that for the next update, it was starting to drive me crazy too. I found a bad line of code that was screwing with the spawning.
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Serginko
- 5/5,
I give it 5 star rating. Its amazing but there's one thing to make it better. I'd like to use it with replay mode, and I did. But everytime a car respawns it glitches camera on primary vehicle. You should try to fix this to make this thing more beasty! :)
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Author's Response
Thanks! I'll look into it, but it may be difficult to fix. I'll post my findings in my thread.
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damian2801
- 5/5,
This is a really good mod but i have an issue traffic is not really working because every time it respawns it respawns at the spot it was spawned at.Otherwise its great
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Author's Response
Hmm, interesting. It sounds like your player vehicle position value isn't updating (which is needed for random spawns). It might be another mod conflict? Anyhow, I'm reworking a lot of the code for the next update, so maybe I can prevent this.
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Insanegaz
- 5/5,
was expecting a jumbled mess of vehicles crashing into everything but no it's really good and I like the way vehicles re-spawn to make it feel a lot more populated than it actually is. Great job.
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Redneck_98
- 5/5,
Bro. Send this to the devs of beamng. This is probably the best Ai mod I have had.
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Dogsbody11
- 5/5,
This mod is amazing. It made me realize how damn lonely i was on these maps XD
If anyone is wondering whether or not to download this mod. Do it, you won't regret it. -
joemanmustang
- 5/5,
This is my favorite mod to BeamNG by FAR! Driving around the West Coast city brings back good memories of Midtown Madness 2.
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Tom Kampfraath
- 5/5,
This, is all I waited for! Normally I would play Beam with just one car because I was too lazy to set up AI paths and got bored sometimes playing and crashing over and over again. Now with this mod I can play with 6 AI cars on Italy and a big truck with tanker trailer and run 20-30 FPS or with a normal car 30-40FPS which is great! (I'm used to low FPS on my old computer so I don't bother with 20FPS). I have an i5-8600K @ 3.60GHz and GTX 1060 6GB and 16GB of RAM. So if you have around the same system you can have a lot of cars! nontheless if you have 3 AI vehicles it's really fun too! 100% recommend this!
Keep it up man! -
Car8john
- 5/5,
Works really well, cars also drive the wrong way down the highway at Utah sometimes, but it can be very fun nontheless
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Andre999
- 5/5,
Hello Dear Gamergull, creator of the Mod Traffic Tool! I tried and I liked this mod a lot, it's one of the types of mods that can not miss!
I have 1 Question: Is there a way to choose the vehicles I want as traffic?
For example: I enter the vehicles menu and choose a truck, how can the truck be a traffic? -
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EcoNadder77
- 5/5,
This really adds a new level of immersion to BeamNG. I really enjoy this mod. Very nicely done!
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MichaelMotorcycl
- 5/5,
Overall, a great concept. The mod works flawlessly and any problems that one were to notice would be mostly due to the lack of processing power that is available to the average person.
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