1. The BeamNG Team wishes everyone Happy Holidays!
    BeamNG team presence will be limited during the holiday season as we take the time off to rest and enjoy the holidays!
    There will be no mod support or mod approvals from 19th of December until 5th of January. Please expect delays during this period.
    We hope you enjoy the holidays too, see you in 2026!
Dismiss Notice

In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Trial Mountain 3.1

A scratch built version of this famous fictional track, exclusivly for BeamNG.

  1. One Year Update!

    Ewanc
    This started out as a simple bug fix, but got carried away.

    Here's whats new:
    * Grass and forest ground cover to give the track a lush green look.
    * Rebuilt the walls for more accurate collisions. A few more crash fences.
    * Quick-play is now available, with reverse and rolling starts.
    * Access roads have been carved out around the track to reach spectator areas and for exploring.
    * Newly built 3D curbs at the apexes will make corner cutting more difficult - especially at Turn 1.
    * Tunnel Lighting
    * Smoothed the track surface to decrease stuttering.
    - Fixed all of the potholes in the terrain.
    - Fixed the black dirt terrain spots.

    Up next update: new grand stands, more spectators, and night lighing.

    Images

    1. TrialMountain01_preview.jpg
    2. dsrfgh.jpg
    3. fdg.jpg
Return to update list...
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice