Universal ABS
ABS for vehicles that don't have it.
Created by apEXs
Features
- Adaptive AUTO mode
- ROAD / SPORT / RACE / OFFROAD presets
- Per-wheel ABS control
- APPLY / HOLD / RELEASE / RECOVER modulation
- Optional vehicle calibration
- CAR / UABS native ABS override
- EV and hybrid regenerative braking support
- Air-brake support
- Split-surface braking
- Motorcycle, 6x6, 8x8 and multi-axle support
- Trailer and Automation vehicle support
- Damaged-wheel recovery and failsafe brake restoration
- Saved per-vehicle settings
How to Use
- Add the Universal ABS UI app to your BeamNG layout.
- Spawn a vehicle and wait for Universal ABS to detect its brake system.
- Choose AUTO for adaptive ABS, or select ROAD, SPORT, RACE or OFFROAD manually.
- If the vehicle already has factory ABS, select UABS to replace it. Select CAR to return to the vehicle's original ABS.
- Optional: press CAL and perform several firm braking events to let AUTO learn the vehicle's braking behaviour.
Tip: AUTO is recommended for most vehicles.
How It Works
Universal ABS automatically detects the current vehicle and its brake channels.
Vehicles without ABS can use Universal ABS directly. Vehicles with factory ABS can stay on CAR or switch to UABS to replace the original system.
AUTO adapts its ABS behaviour to the current vehicle, while CAL can learn the vehicle's braking characteristics over several hard braking events.
Compatibility
Designed for vanilla vehicles, modded vehicles, many Automation exports, motorcycles, trucks, trailers, EVs and unusual multi-axle vehicles.
Some vehicles using completely custom braking systems may not be fully compatible.
Universal ABS 2.8.0
Beta Universal ABS 2.9.0
Automatically adds ABS to vehicles that don't already have it.
Tags:
Recent Updates
- UI Update Aug 17, 2026
- Universal ABS 2.8.0 - Major ABS Overhaul Aug 13, 2026
- Fixed car switching not working + ui update Aug 11, 2026