Some more miscellaneous .jbeam improvements have been made:
General changes to all versions:
Variant-specific changes:
- All breakable parts that should realistically be attached to another breakable part (e.g. bullbar-mounted spotlights on Rally Raid version) are now actually attached to that part, rather than to the vehicle's body.
As a result of that these parts will also break off when the part they're attached to has broken off, instead of remaining levitating in the air in front of the truck.
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- All lights that can be broken off (e.g. spotlights on Rally Raid version) will now actually stop functioning once they've done so, without leaving a magically levitating beam of light in front of the truck.
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- Lockable differentials are now actually called "rear differential" and "front differential" on the UI buttons, rather than both just being called "differential"
URGA 64T-CFT "apocalypse":
- Now has 2 paint slots; color 1 affects the cab's color, color 2 affects the tank's color
- Working exhaust system with smoke coming out of all 8 exhaust pipes
- Decorative poles at the rear now move about a bit, flags/decorations attached wave in the wind
(click the GIF below to see it move)
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URGA 64T-SR:
- Added some strengthening beams to the back in order to stop the chassis from "snapping" in half and flopping about as much
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- Added aerodynamics to front splitter, should give a slight bit of downforce at the front
- Now has 3 paint slots; color 1 affects body color, color 2 affects the top livery stripe, color 3 affects the bottom livery stripe, the middle livery stripe is a mix of color 2 and 3
(There are no other factory colors to choose from since it's supposed to be a one-off factory race version, but you can use your own custom colors of course)
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- Changed turbo sound to use a mix of the Gavril T-Series and Wentward DT40L's turbo sounds, since those sound much more truck-like than the ones Automation generated
URGA 64T Rally Raid:
- Now has 3 paint slots; color 1 affects the body color, color 2 affects the livery shapes' color, color 3 affects livery text's color
- Added some more factory colors to choose from
- 7 configs with different color combinations inspired by various real-life racing liveries
- Working exhaust system
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- Traction control is now off by default (can still be switched on by pressing the button, of course)
- Changed turbo sound to use a mix of the Gavril T-Series and Wentward DT40L's turbo sounds, since those sound much more truck-like than the ones Automation generated
URGA 64T restomod:
URGA 64T-SCC:
- Now has 2 paint slots, color 1 affects body, color 2 affects stripe/text
URGA 64T-CD "the sports lorry":
- Removed ability to paint it, since it's based of one specific vehicle which only had one specific color
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

URGA 64T 2.1
1960's Soviet heavy duty offroad cargo/military truck, available in 18 different variants