I decided to remove LOD1 from storefronts, this result in only having the full detail mesh and then 2D plane with baked texture as LOD, this Heavily reduces the drawcalls as the LODs were made pretty badly before which result in better performance on the across the map, and should help out people a lot on weaker hardware. This also removed the broken LODs from the experimental phase, so you won't see into the void through the LOD meshes. Note that the LOD changes may result in more visible pop-in on these objects, this is currently just a band-aid fix for the issue. Also removed some left-over files to reduce the filesize.
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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Alpha Valo City 0.79
A diverse city map from SLRR