Added the original Water plane from SLRR and have it enabled as default as it saves about 3M~ rendered polygons at all times, therefore helping stabilizing framerates, or even increase them on lower end hardware. You can change between water types in the World Editor by hiding the "SLRR Water" object and making Water1 visible. The SLRR Water object has no collision. Further optimizations also been done with materials, should help the map load even faster, and also reduces file size by removing redundant textures thanks to having textures now shared accross materials now.
I also updated the main page of the mod.
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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Alpha Valo City 0.79
A diverse city map from SLRR