This is really Freaking cool
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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Experimental Vehicle Global Strength, Weight, Size and Other Values Edit (WORKS FOR MODS!) 7.9.1
Universal mod for editing physics properties and swapping parts for official cars and most mods!
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VehicleEnthusiast
- 5/5,
could you make it so you can make an indestructible engine but still keep the car destructible
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Author's Response
You just decrease the tire pressure to make them softer, no need to make a mod for that. I was thinking of something else for now but not much time to update it now, maybe during the Christmas break.
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Author's Response
Maybe when I learn how to make scenarios. A beater derby race would be nice to make, and beater traffic survival
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Jakux
- 5/5,
Awesome mod! Very fun to play with. One of the best
Congrats on being staff picked btw!-
Author's Response
The staff pick was from finding a very obvious bug that I thought everyone knew about but apparently I was the first one to find it lol
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Vantello
- 5/5,
could u make it so u can change the ele motor sounds on the sbr and vivace
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Author's Response
I would do it if there was a suitable slot. But there's just the motor and differential there, no customization, and I don't want to break stuff which could happen if I replaced the differential.
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Porsche lover
- 5/5,
Awesome! Will be great to see no-limit radiators, engine revs and engine blocks!
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Author's Response
OP engine revs and blocks are already possible (to an extent, you will get overtorque risk on a 500k horsepower car lol), about radiators you can simply increase engine effectiveness above 50% and it won't overheat at all, above 100% it will have negative overheating so it will cool down lol
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angelo234
- 5/5,
This mod has endless parameters to play around with, which makes this mod awesome :D I agree with you that this mod would really work well with my mod!
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Tom Foolery
- 5/5,
This is probably the single most versatile mod I've ever seen in BeamNG. Seriously, how did you create a flying car? It can even be applied to other vehicles without too much hassle! Truly a ridiculous mod and a must-have for anyone who enjoys BeamNG.
My only gripe is that you can't change the power of the starter motor. The engine friction is just too high to restart it when the power's jacked up to over 1000 hp. Is there anything that could be done about that, or is that built into the settings like the brakes are?-
Author's Response
The simplest solution is to increase the engine inertia. But if you don't want to impact the performance too much, you can try swapping to a different transmission, preferably automatic one because manual with ridiculous power can sometimes burn the clutch even in the arcade shifting mode with clutch assist on lol. Some transmissions can handle the engine starter stuff better than others, idk why yet.
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KananMuna200
- 4/5,
Very good mod for making drag cars for example, but the issue i run into, is not being able to brake almost at all when increasing the weight of cars. So could you make an update to be able to increase effectiveness of brakes? just asking.
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Author's Response
I tried but brakes just can't be modified this way. Brake pads have predefined settings somewhere in the core files and I can't change them, when I tried with other values it just made brakes immune to overheating and I couldn't change it back so I deleted that option completely. If I knew how I would add brake edit for sure.
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DaddelZeit
- 5/5,
This mod is like the experimenting mod #1.
This deserves to get a place in the featured section of the resources. -
Vantello
- 5/5,
Could u make it so like a car can have a different engine sound. So like the D-series with the Bolide engine sound. So basically swap car engine sounds.
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Author's Response
Done
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Author's Response
You are one of 2 people to call me a maniac today. And the other one wasn't even related to this mod or to BeamNG at all. It was about the thing I made that I recorded on my YouTube and they found out I spent 500+ hours on that in total (spread over like 14 months of work). Idk what it has to do with this mod but yes I am a maniac lol
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Est
- 5/5,
very nice mod
is it possible to add friction values to tyres only?-
Author's Response
No, I tried many times to make it possible but it isn't
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Opteryx
- 5/5,
This is by far my favorite mod for BeamNG af all time. No more restarting the game when you change a dataref in your custom part, you just open the Tuning menu. This mod will go down in history like Oddsfullsize and Car Jump Arena. Keep up the amazing work!
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Author's Response
Lol there is no way this mod is as legendary as those, but thanks for nice words
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