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In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Experimental Vehicle Global Strength, Weight, Size and Other Values Edit (WORKS FOR MODS!) 7.9.2

Universal mod for editing physics properties and swapping parts for official cars and most mods!

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  1. Quick little update but it has FIRE

    Agent_Y
    In the meantime while working on a bigger update, I discovered some new stuff and decided to make use of it. This update allows you to mess around with fire values:
    fire_edit.png
    There are no new configs with it yet, but at least one is planned for the future. You can make some epic things with these values:
    fire.png
    A thing to note: Self-Ignition behaves weird, it only affects parts that have pre-defined self-ignition as 0 or 1 and all the rest have 0 by default...
  2. Configurations, adjustments, and more madness

    Agent_Y
    Based on the feedback I got, I made an update to the mod. Changelog:
    • Tweaked a few sliders so they don't "snap" as much
    • Changed descriptions of many slders to make them more informative and easier to use
    • Added the ability to set 0 or -1 as a value on a few sliders, just for fun. It's available on the Scale Up part. You can now for example set negative size (only do it with max resistance and weight and min damping and stiffness), the game will attempt to flip the vehicle...
  3. Small fixes + new value edit

    Agent_Y
    Another tiny pre-approval update. It fixes a small bug with damping, corrects a tiny typo, and adds friction modifications.
  4. Small adjustments before approval

    Agent_Y
    Fixed bug with values not appearing precise, separated increasing scale from decreasing scale for more precision, added the ability to make the car small and very big
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