Couple new features added, and a lot of smoothing to berms/dips & etc that probably isn't crazy noticeable.
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First more major update is to the rocks after the diving board, removed the popcorn in the center and started hand building a line through that thats hopefully more competitive and less likely to destroy the car...
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Second change was to the final hill climb, the first little pack of rocks you could blow through at 60... not any more. Little climb got added thats a row of pipes, hopefully even across the whole width for more chances to pass, and more consistent of a climb.
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Last major/noticeable change was to the water puddle before the braking wall on the beach, the water is a little less deep there now.
Aside from that, I smoothed a lot of stuff out, and re worked where some terrains were used, the wall after the beach road gap coming out should be more predictable now.
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
Alpha WhiteGuy's First Track .52
My first attempt at making a short course style ultra 4 track with some unique elements


