Experimental Working Rollback Winches 1.1

Winch for the Rollbacks

  1. Dee_Dop
    Mod Information
    How to equip
    1. Navigate to the vehicle config menu. Click the "Upfit" drop down menu to display the sub-parts.


    2.You should now see the option to click the "Deck" drop down menu to display the sub-parts.

    3.You should now see the option to click the "Winch" drop down menu to change it to the "working Winch" mod.
    4.Your parts menu should now look like this. Enjoy!


    • EXTEND HOOK: Right turn signal
    • RETRACT HOOK: Left turn signal
    • HAULT HOOK: Hazard lights (this works some of the time)
    • ATTACH HOOK: You can attach the vehicles manually using the node grabber and coupling the nodes. You can also press L to attach the vehicles to the hook. (some vehicles don't have the capability to be attached in this manner, I plan to add that to all cars that currently don't have it.)
    • If you take a corner too fast it will cause the winch cable to move and not be aligned properly with the bed. That will make the cable not extend in the proper direction, and make it get stuck under the truck bed. (To fix this just reset the truck and try not to drive too far before attaching a vehicle. Ideally you would want the cable to be parallel with the rollback deck. You can easily realign the hook using the nod grabber.)
    • If you move the hook around a lot or really fast you may see the cable's mesh expand slightly this is normal. The cables mesh is only a few nodes so sometimes it deforms odd.
    What to improve
    • I plan to use slide nodes to keep the cable/hook parallel to deck to eliminate the bug listed above. I also plan to create my own custom inputs instead of using the turn signals. Any other bugs found will be addressed to the best of my ability.
    • I plan to create my own lua and controls but for now this is it. Sorry..
    • Model- Myself
    • Lua- DrowsySam
    • Textures- Myself
    • Jbeam- DrowsySam, modified by me

    • This is achieved the same way @DrowsySam tow truck worked. I didn't see any other way to easily make this work. I asked him for permission and it was granted. If you need to see proof, please Pm me before posting something about it in the reviews.
    • This may be my last mod I ever post on the repo, I will update this mod if there are major issues I missed. But I cant say for certain how long I will support it.

Recent Updates

  1. Fixed coupler tags.

Recent Reviews

  1. Fordster
    Version: 1.1
    Love this mod, great for transporting builds from location to location.
  2. thunderdog394
    Version: 1.1
    What would be cool is if we didnt require a node to node. I dont know if you was around way back when. But we used to have a tow truck that could hook to any car without nodes. Well than we had to use nodes which is alright but that mod eventually got super outdated and no longer usable. Maybe your onto something and maybe you can make another proper tow truck in the future to go alongside this flatbed. I love it man.
  3. Adoine Perez
    Adoine Perez
    Version: 1.1
    This mod is works great! Thank you :D
  4. TheGuyWithNoName
    Version: 1.1
    Good mod! Thanks for the help :)
  5. 711GAMING
    Version: 1.1
    This would be so cool on offroad bumpers too!
    1. Dee_Dop
      Author's Response
      Working on that :)
  6. 2013fordf150
    Version: 1.1
    works pretty crisp
    Version: 1.1
    Why the devs hasn't implemented this into the game i really don't know... Well done!
  8. Andryusha
    Version: 1.1
    Wow, it actually works and very smoothly!
  9. S.Ali.M
    Version: 1.1
    Awesome mod but I wish the winch's rope was longer! longer than the car hauler to easier manual coupling with node grabber.
  10. Aerohead1999
    Version: 1.1
    love it makes the flatbed more realistic thank you,
    Now we need a tow bed for the d-series to make a tow truck!
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