changes-
-updated credits list
-colors
-grass
-a few new buildings
-some textured roads
-placement of 3rd party objects
-normals on terrain
-some streetlamps with working lights during the night
-further optimization
-override for default skid-mark(the result is better fps)
unfinished changes-
-The roads and buildings are not all in yet, but I feel in the mood to upload something.
Projected changes for Alpha 0.8-
-finished road textures
-finished town
-better bridges
-small fixes
Dismiss Notice
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.
In the upcoming weeks mod approvals could be slower than normal.
Thank you for your patience.

Alpha Yellav Valley .8
A large map with a variety of roads