Separate names with a comma.
No, this is not the FS version. That one is horribly inaccurate and far too low poly.
The most likely way it will work is that the server PC will be doing all the physics and the players will be merely sending 'inputs' to the cars...
Notepad because racecar.
Your laptop should be more than capable to run it at a decent fps. Try this, ingame hit J and see what happens to your fps? Does it go up? If so...
If you guys want the dynamic steering back just go to your <install dir>\lua\vehicle folder and rename the input.lua to input_new.lua and rename...
It sounds more like a permissions issue so I'm not sure. Maybe try installing to the default path first and afterwards just copy the game files to...
In the nvidia control panel force the game to use the dedicate graphics card. By default it will run on the intel one which will result in poor fps.
You probably have it within another folder after the first folder.
Try running the installer as administrator.
That's why there is a tech demo, for you to try to see how it runs before you buy it. ;)
You're likely being limited by the lua FPS at this point as all the cars wheels are run on a single thread because lua is single threaded. This...
Stuff like this can be easily represented using NB so no separate system is needed. :)
<install direc>\scripts\client\pres.cs
The physics are fine. Press L and look at the structure of the wheels. Ofcourse it's going to wobble with wheels like that.
I just do node positions manually. It really doesn't take that long. Beams, beam stiffness tuning and such will be something that'll take you days...
Planned to be added once proper engine simulation is coded. :)
Re: What?s your phone? I probably need to upgrade at some point. [ATTACH]
Just use a bounded beam with an inlimit set for whenever you'd want it to become rigid and set the beamlimitspring or whatever it is to something...
Don't do it that way. Download the latest drivers from AMDs site first then uninstall the current drivers windows installed for you. Now install...
It sounds like the mouse isn't being binded for some reason. Upload your T3D.log so we can see what's wrong. You can use the numpad on your...