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You are a hero for using it ;)
I'm not a modertaor, but don't forget to mark your post as "solved" so it helps others with the same problem to find the solution :)
Thank you very much! I found that pic many many years ago somewhere in the depths of the internet. Kept it ever since ;)
Also, if you feel like this would help your dev team and/or the community as a whole, feel free to implement my extension(s) into the official...
Thank you! I do have to say "wow" myself aswell for seeing you comment on my thread haha :D
Hey, I know this thread is already old, but I developed an extension/addon for the World Editor, which you can use to do exactly what you're...
New update is out (V 1.1): Added start fade and end fade parameters (@VectriciXY) Added option to randomise node placement (@el_ferrito)...
True that. Could you share these building blocks? I never heard of megascans. --- Post updated --- Thank you! You're tutorial looks great too!...
Don't be so hard on yourself! I used ChatGPT for the hard maths and when I got stuck ;) That combination with the spline tool is actually a...
Thank you very much. This always means a lot to me coming from another active member of the forum! A position randomiser might be possible. I...
Thank you again! Do you think I could somehow clarify that behaviour, beyond what is already stated in the tooltips?
Thank you! It should actually be possible to use negative values in the overlap parameter, which should allow you to do your offset.
Keeping the decal road selected has sadly let to issues on the coding part. When you keep it selected after the process but you delete in the...
Introduction Dear Community, I am pleased to present you yet another lua extension for the World Editor: Road-edge Generator. As the name...
A little off-topic, but I'm super interested in that forest conversion tool.
Hey Terra, got a little surprise for you: I updated the script so you can now select multiple roads at the same time! I may or may not have had...
I tried to add the possibility for selecting multiple roads at once but I just can't wrap my head around how to do so correctly. I've got the base...
Thank you very much for your feedback @23Terrabytes ! I think implementing something like that should be possible. I'll work on it as soon as I...
I know this thread is old, but I think it could serve as a help for other people stubleing over it: In the forest editor, in the "Meshes" tab,...
Introduction Dear Community, I am pleased to present you my first lua extension for the World Editor: Mesh-Decal Road Convert. As the name...