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Re: Black Cliff A desert world That's weird, because the file is dds, before I edit it. Also all the textures in the official BeamNG maps are...
I completely forgot that Miura also told me about the groundmodel file: But, I didn't know that the name triggers the groundmodel. Kinda...
Things seems to be working much better now that I started to get used to the editor. :) Another question I have after messing with materials,...
Re: Black Cliff A desert world That looks really nice! I like the barn!:) You have got really great modelling skills. I forgot to ask you one...
Re: Black Cliff A desert world Thanks a lot for taking your time to answer! Yes, Miura has helped me a lot in RoR too. :) And you are right,...
2)Sorry, there was a mistake here. What I wanted to say is that I can't use the same options I use before I import (max height, meters per pixel,...
Re: Black Cliff A desert world Another World Machine buddy.:) Well done on the map, it looks awesome as always WM has been.;) Can't wait to...
Thank you for your help. I can see now what differencies there are. But this system is so confusing to use. I haven't managed to make my own...
I am about to start making a serious map for BeamNG, after Badlands Rally for RoR, and I wanted to ask experienced Torque3D terrain creators what...
Reinstalled it for a 3rd time on the same destination folder and it worked! That's weird though... Why didn't it do so the previous trial?
Yes, I also tried the latest updater and worked fine, but still the game would show the same error. So, I guess I will just wait and see. The only...
Could you be more specific on that, or give some examples? EDIT: I just took a look at my folder's properties. I went on the Security tab and...
Sorry for bringing this up, but it seems I have the same problem, and haven't managed to solve it yet. @tdev, hi there Thomas. It's been quite...
Hey guys,:) Just to let you know that this project is not dead, we are just having some issues since this terrain is vast (30x30km) and we need...
We plan on adding pretty much everything we can add, from long highways, to mountain roads and rally courses, from cities to villages, etc. Also,...
Finally, finished the whole island. Hopefully I will not notice any mistake to fix.:p Now need to get it in a much better resolution and quality...
Thanks.:) Actually, as you can see this is not an exact copy of Corsica (not using DEMs or sattelite images for heightmap and colours). Everything...
Omg, that looks really nice! You can't imagine how much I love this car!:D And a rally version... you blew me away now, lol.
Some of you may know that I have been working on a huge 30x30 km Corsica-like island terrain for RoR, through the development or random screens...
Re: First map - Abandoned Industrial Site Wow, this map looks so great! Amazing quality!:D LJFHutch + CryEngine 3 = total awesomeness in terrains!;)