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Working on generating cliffs and rocks procedurally!
Noted! I've heard this a couple times. Maybe just extend it with a road block at the end? like JV? Also thought about just making a huge tunnel...
Not sure if you’ve played the map, but I already have power lines like this going all the way across the map. The trees are much less dense and I...
Do you have a specific reason? My map is based in Tennessee. We don’t really have ski slopes No worries, maybe it’s a forest harvesting...
Do you have a specific reason? My map is based in Tennessee. We don’t have ski hills here --- Post updated --- yeah, pretty much the same...
Guardrails in the next update!
That exporter I found in the forums lets you name it whatever decal you want. Or if you just do default, you can change it once its in the editor....
I use geometry nodes in Blender, but you can do it manually. -Lay out your mesh road at desired width. -Export mesh road from Beam and import to...
For me, I place one initial decal by hand, convert that into a mesh road using a converter mod in the forums. Then I export the mesh road, take it...
Big B's Market [IMG]
One time trial gravel rally is ready to race!
New alpha is out! Link here! -Added a few spawn points with thumbnails -Added a huge network of offroad trails! Use the navigation app as your...
New Alpha download released! Newer version available Fixed major fps issues. Made trees standalone. Start to mission/race creation. (some bugs...
Eventually when I am much closer to being finished. This may be a long while though.
New Alpha is out! Lots of new redesigns! Things are still WIP. Build is unfinished!!! Enjoy.
New drag strip/road course combo in the works? Yes.
Thanks for the feedback! Trust me.. This is very known..... I do not plan to use solid colors with the final product. They are just for simple...
Alpha test released as download. Enjoy! (Not in repo)
I am currently putting my focus into a smaller project for learning and experience with some major detail improvements. I guess this needs to be...
Welcome! @Bifdro and I have done a collaboration with each other creating a 1:1 recreation of a real place Fulenberg, Switzerland This is...