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1: I copied and replaced the updated dae from the port map in the leap of death folder, but the problem is still the same. ind_obj_04_b.dae is...
I have a problem in Leap Of Death. In a specific area I get invisible jagged protrusions/surface. It happens a few places, as demonstrated by...
I have had a look at the bridges, and there seems to be a problem with the collision model, because when the entrance to the bridge is over ground...
I have corrected the lakes with the correct density and viscosity from the other maps, with 1000 density, and 1 viscosity. Did that a couple of...
Here are some of the spots, the jagged points have and will puncture tires on some vehicles, the picture with the roamer shows the spot where the...
2: I'll have a look at the water and see if I'll get that fixed. 3A: That was the point of the original version of the map, that's why I...
FunkyHunk submitted a new resource: Leap Of Death - A car-wrecking, hole of doom! Hi everybody, here is the updated version of reginald's Leap...
Hi everybody, here is Leap Of Death. It is compatible with Version 0.33. Smash things up, or try to drive your way down without getting crushed!...
New version uploaded to the repository as of today. Updates include the previously posted black texture fix, decal roads and s few more subtle...
A 0.5 compatible and updated version is uploaded to the repository a few seconds ago! Have a try, and let me know if something's not working :)
Looks like I found the recently updated .mis and .ter files that were removed from the terrain folder, and replaced with versions from february...
Anyone know why? It's like two weeks of work down the drain :/
I was working on a level before the latest update, and all the changes i had made on the terrain was gone when I installed the update, and ran the...
Without the rift sure, I get close to 150fps on some maps. But the 3d(dual) rendering of the rift is more demanding on the system specs than the...
You have to remember, that for a smooth performance you need at least 75fps to get the vsync correct, and also for the headtracking to work...
Yep. Be sure that the folder is named "mods\levels\Leap-Of-Death" And that all the files are in the Leap-Of-Death folder, not subfolders. This...
You have to unzip it into mods/levels/ to make it work.
Oh yes that made me happy :) Can't wait now!
Good luck. You're gonna need it :p
My setup, I5 4690K@4.3: [ATTACH] Running at a comfortable 48c under heavy load with the watercooling :)