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[MEDIA] Another chase mission (test) from the original game but this time for the Miami
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The details on the maps are very good compared to its rivals at the time and the prepared ground is very suitable for the beam. If the game didn't...
[MEDIA] Trying more mission types for variety. This is a chase mission from the original game for example.
The porting was done with the old world editor (depreciated in 12.2021), some things are not fixable with the current editor (there is some ghost...
Oh, that issue needed a deeper fixing, the material name from dae (because the map maker named it just "green") was conflicting with the game...
Whoops, thanks for the detailed bug report, I usually test these mods in safe mode before sharing but this must have got away. Here, it's fixed now:
Will there be another "something on horizon" blog in the upcoming future?
added better textures for the terrain and road surfaces, the roads and the roadlines are more reactive to the light now, added lights and...
[MEDIA] -sticky rails fixed -ai roads vastly improved -the ai vehicles/bus behavior improved -thanks to the latest update the ai less to non...
Kolas updated Knjazevac with a new update entry: Ai improvement and other fixes Read the rest of this update entry...
Hey, thanks for the messages. The latest update I can show is addition of the g2g missions to the d3 maps: [MEDIA] This way the maps will be more...
Coming soon with v1.2: [MEDIA] -sticky rails fixed -ai roads vastly improved -the ai vehicles/bus behavior improved -thanks to the latest update...
Hi, you can add decal road for the ai very easily. For the mesh terrains, the first one needs to start right over an in-game terrain, then you can...
Hi, today I decided to update the map: Fixed some errors and mistakes in json files, Fixed warning/no texture materials, Fixed the terrain,...
v1.2 is uploaded. Thanks to @lucky4luuk , he fixed the tire poppers, updated the textures. I added small fixes like ai road, quicker first map...
Hey, thanks for the fix, is this the older one or the with the ai path one?
Hi, I'm working on for a fix, for the mistakes that the ai do after the update (maybe before too). Some of them are still resilient enough to not...
Hi, I haven't touched to the files or the game since the start of this year. Probably won't gonna work on it until the spring or summer, We'll...
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