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adding more details to the roads: [IMG] [IMG] [IMG]
Basics of the highway coming together: [IMG]
Adding railings, decalroads and some forest to one of the roads: [IMG] [IMG] [IMG]
Check to make sure the bushes have a linked vegetation file: [IMG]
Lower road is getting along well too [IMG] [IMG]
[IMG]
Added some more ridges to the mountain and changed the dirt road over to a nice winding asphalt one similar to those on the Italian coast: [IMG]...
[IMG] So the last version was a bit complicated. This is pretty much self contained; you can open the blender file up, make some changes, press...
Improved the water: [IMG] [IMG]
Traffic lights basics are constructed, Mitch's knowledge sped that process up a bit :) [IMG] [IMG]
Thanks, it should be fixed for the next update :)
For some reason some of the forest items got unlinked, you need to go into the brush settings and choose the forest data you want to paint with...
The eca buildings use a common material that is shared among all shapes. You need to copy the levels\east_coast_usa\art\shapes\materials.cs...
Small section of road with low walls produced in blender and exported as forest objects. Makes this a bit more interesting to drive now :) [IMG]...
worked on some new road textures [IMG]
Basics of the runway are done: [IMG]