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New oak tree with a mystery car. [IMG]
[IMG]
Performance is fine with singular trees it seems. [IMG] [IMG]
I need to do a lot of experimenting with these tree blocks to see how they perform but it looks pretty good for filling in forests. [IMG]
I just got my workflow sorted from blender back into the game using world machine so I can test using all the materials properly. It still doesn't...
I used one of the maps I generated from world machine (I think it was just the overlay map used ingame) and ran it through a the trace bitmap...
These distant landmasses are absolutely placeholders that look pretty bad. I think it helps lend a bit of authenticity to the island to be a part...
Here's the background image and the mask. I just used the mask as a transparency mask and then expanded the result by 7px before shrinking it to...
stuck in a bridge over the highway [IMG]
Current situation, if you compare with the last you can see a lot of the roads have been fine tuned. [IMG]
Some guard rails, still very much in progress [MEDIA]
Some more work, breaking up the silhouette: [IMG]
Modeled some palm trees: [IMG]
Refinted some more (grass needs tweaking): [IMG] I've also started to carve out some dirt roads on the side of the mountain some more and...
Another roundabout [IMG] The highway feeds into the one above [IMG]
Built the first roundabout, still needs more work, probably a few more materials: [IMG]
Here's the current layout. It's still quite rough especially the joins of roads (they'll be put in when the roads are close to being final). Still...
Some switchbacks coming along [IMG]
A sense of scale in italy: [IMG] [IMG]
Random collection of parts I'll be using for guardrails and such. [IMG]