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TrackpadUser updated Speedkraft Micro Classic with a new update entry: Small fixes and suspension geometry adjustements Read the rest of this...
Adjusted rear suspension geometry to reduce torque rolling and roll oversteer. It still oversteers under throttle, but should be more predictable...
The turning seems to happen due to roll steer in the rear axle under acceleration. There might be something slightly off with the rear geometry as...
Jbeam files are just arbitrary containers that contains any number of parts. You could have a car with every single part within the same jbeam...
Oh, I see what you mean I think. Using arcade mode?
I'll see for the loudness, but what do you mean by "shifts too quick"? RL one has a motorcycle sequential, so shifts are going to be pretty damn...
The real one runs naturally aspirated 3 and 4 cylinder motorbike engines with 110ish hp, so the engine is pretty close. As for the handling,...
Note : This mod requires the use of this mod, otherwise you will not have any gauges. An inexpensive spec race car with a body shell based on a...
I meant similar in terms of power. I'm not aiming for a perfect replica of legends cars.
It's using the pigeon's 1300cc engine, probably the most similar engine to the Legends engines.
An inexpensive spec race car with a body shell based on a scaled down Bruckell Nine. Essentially a lore friendly INEX Legends Car. [ATTACH] The...
yes
Decided to start 2 new projects during the holidays.
Have you tried clearing cache?
TrackpadUser updated Trackfab Apache with a new update entry: Beam suspension, aircooled engine, redone UV maps and other stuff Read the rest...
TrackpadUser updated Trackfab Tomahawk with a new update entry: Bunch of small fixes Read the rest of this update entry...
Added beam style front suspension Added aircooled engine option Completely redone body UV maps, combining the skins for the single and two seater...
Modified all hub variants so they default to vanilla 17x9 wheels Fixed the front locked diff Added geared front diff Made small changes to the...
Pretty sure the devs want us to be able to reuse vanilla assets in our mods, which requires using an open format. It also means they don't need to...
Added digidash to etki and bastion Fixed missing skin slot on drag tachometer on burnside, moonhawk and barstow Fixed incorrect base offset on...