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Make the Sunburst great again.
There might also be some audio improvements.
If the update doesn't drop today, I loose. ("loose", or "lose"?, which one is correct?)
I mean, it's going to be up to latest lights' quality.
I can see the updated indicator glass on the D15. We are probably getting a glowMap on the glass.
Oh, ok. Didn't know exactly what "some people" means.
I hope YouTubers don't have to re-record what they have, if the differences between the branches are noticable. That would be painful.
Mine neither.
BeamNG.cats
Bruh, I almost thought it's a teaser, when I saw "attached a file" alert.
I sure hope YouTubers understand what's going on and don't miss-inform their viewers, that developers are lazy, which they aren't. --- Post...
Wednesday, I think.
Very early concept shell [ATTACH]
I hope there are going to be engine audio debug improvements.
Uuuh. I have literally no idea how did I miss-read it as "qa_stable".
qa_stable has been updated around an hour ago.
For me, everything is up to what mr. Thomas have said in the v0.33 thread. Decal roads, or even the world editor, isn't something an average user...
I presume that all the default maps will use this system, in the later updates maybe, which will make road markings even more clean.
Ahhh, yes. Looks like the cooking is almost over. We are so close to the update.
What does /s mean? Neededs per second? Just kidding, but I'm curious.