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Mmmmm very fun to drive the CRD monster truck around in, enough fun to draw my attention away from the many WIP spots on the map, hope to see it...
Made my first skin for the Covet, I literally just figured out how to do everything today: [ATTACH] [ATTACH] I'm honestly surprised how good this...
Great map for racing with some AI race cars. Roads are very easy to maintain (With my skill, at least) and can be fun to drift around with cars...
Yeah, it just seemed a little bit stiff to me mostly with head on collisions, I do love the fact how lightweight it is because when I spun out...
Yeah, I've been trying to get more involved with the community lately, looking at problems and how people solved them, as you said so yourself....
Alright then, just thought I'd bring up my ideas, thanks for the feedback.
I meant to say to have cars explode after sitting around for a minute or so on fire, not directly on impact, unless the car is beyond obliterated
I've been playing BeamNG for close to 3 years now, and I must admit, its come a heck of a long way. Throughout that time span, there's been so...
Test dummies VS sedans at 150+ MPH = loads of fun + the chance of breaking the game... [ATTACH]
Very nice map, as for I've always loved GTA maps. Considering you put in the effort to make FPS friendly(er) versions, I'm guessing it wouldn't be...
Should I? I was thinking about it, but gave up on the idea because I thought there would probably already be tons of the same suggestions...like...
Neological also mentioned in one of his Youtube videos that this game could use a mod that has a way to like tell if the "Invisible driver"...
If I knew how to make textures, nodes and whatever that makes this game work, I would probably go make an airbag then spend a couple weeks finding...
I could have guessed that, all someone would need to do is make that giant airbag in the game be shrunken down to an actual airbag size and maybe...
True, but hey, at least it doesn't implode itself and actually has working cannons...and its on the water...so crash detail isn't always the best...
I've been looking forward to things like maybe air bags and even more crash detail...maybe certain materials can have a break pattern embedded...
Yep, and I still can't run it at 60 FPS on my i5 6600k GTX 950 desktop, the new Pembroke ship is nearly as big and I could run like 3-4 of them
Besides that ETK 6000 and 4000 series, heh, not to mention the Belaz dump truck... ...Oh and those RC cars too...
Lol yeah, it really is quite strong. Once you get the 3-4 main panels off as I said before, its literally a impenetrable base chassis that would...
Really nice car, my preferred favorite for track racing as for the grip is great, and the car manages to get a very nice top speed and...