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I have spent some time building out a load of of the cliff area as well as fixing the time of day settings so it now looks decent! [ATTACH]...
This one is a pretty minor update but important, Beam v0.16 broke the previous Autocross script so Bruce has kindly fixed and optimised it...
Thank you to RetrO_TyT for helping with some of the custom asset creation! What about the rest of the map I hear you ask? I've been hard at work...
This was the original hand drawn map for the full city circuit [IMG] This is a full overhead view where you can just about see the layout...
Moltifino What is it? It is a fully custom map with hand made terrain and roads loosely based off of Monaco. The main purpose of the map was to...
Changelog Added stadium truck track
Version 1.1 Changed from mesh road to decal roads Made stuff smoother Removed one type of grass for better performance Reduced some curb angles
After some live testing my Cone we found that some of the checkpoints were possibly a little changing, especially for older cars so they have been...
Finally, the full release of Shukudo Island! Whilst not perfect on the tyre destruction it is about as good as I can make it. If you are cutting...
Citta di Scansaconi Probably the best Autocross simulator, in the world. [ATTACH] Features Unique Autocross script which accurately represents...
Now with at least 20% less tyre explosions! Change log: Fixed a lot of terrain alignment with the track Added walls for buildings with no...
Due to some strange name schemes I have fixed the menu images so they will now work! Nothing else.
Shukudo Island Originally built by the Dalluha royal family as a facility for domestic car manufacturers to test there vehicles at. The Shukudo...
[ATTACH] Modified for ConeDodger to include additional and modified tests and scenarios for the Automation Test Track. All of the existing...