Separate names with a comma.
A laptop is not very good for playing games, it will slow down to keep it from overheating.. But you can try this:...
Download: https://dl.dropboxusercontent.com/u/54865177/stuff/beamng/keyboard.inputmap.cs Paste and overwrite it into: C:\Users\YOUR...
Re: Desert truck Big loud exhaust is another 25hp! On-topic: Are you still working on this?
Won't really destroy it, but whatever :p
Also, why didn't you make it as a addon, instead of replacing the default engine?
There isn't a lot of difference between DX9 and DX11 anyway: Multi-Threaded Rendering, which is buggy. Vertex Tessellation, the only real feature....
Why would you have airbags without ragdolls?
For tutorials on editors go to Torque3D tutorials. For BeamNG cars just dig around the default cars; it's easy to understand.
So, are you going to host that repo/database? With so many players, it will be impossible to get good speeds, and the vehicles and maps are larger...
Why dont you show the rest of the parts?
What about the control panel settings? I'm sure a G25 has separate axes
It's hard to realistically explode B/Ns, there is 500 nodes and 3000 beams to raycast on to see if the explosion gets there...Impossible in...
Don't worry, it's on the to-do list.
Just default T3D files that come with the base project. And thanks, I guess.
What The Ranged "R" mode does is if an input axis is from -1 to 1, it will convert it to 0 to 1, which Torque3D uses. Having a 2 axis wheel gives...
There is a "dynamic" thing for everything like you said. Shift+B only disables steering. I might make something to disable it all for wheels. I...
Torque3D is also open source, meaning that the devs are free to change anything. Cryengine physics aren't really compatible with BeamNG physics,...