Separate names with a comma.
I may be wrong (not in front of my computer at the moment to take a look) but I believe grid map has those textures in its art folder for the...
The only way you'll get a link is if someone does a search for you and then finds it. But instead of that, let's just avoid all of this all...
It really wasnt built to handle the weight, but the backflip ramp even works with the semi truck! Hilarious to watch Go get the beta download for...
Alright well im gonna release this here for some quick beta testing and if all goes well submit to the mod page later this week, need some...
You need textures and materials in your terrains art folder for them to be loaded and show up in the editor
What resolution are you running at? I've noticed on my 970 that even though I technically get 60 fps it just doesn't feel smooth at resolutions...
This is due to incorrect normals. Either they're reversed or the walls are not double sided ect.
You renamed the object but not the mesh data, the mesh data needs to be renamed to Colmesh-1 as well.
Pretty much done now! Textured and seams to be stable and works with nearly every car (though you may have to make a custom configuration of the...
Well that didnt take long :P Landing ramp added, and you can adjust its position in the tuning menu to set it up however you need super easily. So...
Do you like to do backflips? Of course you do! And now you can! Well soon you can... http://www.beamng.com/threads/backflip-ramp.28931/
I started this ages ago, back before beamng was even released to the public i think. But i thought it would be cool to bring it back now that...
It works fine, just clear your cache. Also do not start in safe mode or disable mods because then your own mod wont show up
Xbox 360 controllers are just plug and play. If you are using something else, hit escape while playing, click on the d-pad looking icon, and then...
There's probably a couple methods but for one, while you have the wall as the active vehicle press "shift+c" to change to the free movement...
I litterally just answered this same question, the thread is like 4 down from yours... Please search before posting....
Theres no reason you couldnt do it. The wiki is incredible extensive, and there are hundreds of posts with more help about vehicle creation, as...
Rigs Of Rods was the precursor to BeamNG, co developed by TDev, the main physics engineer for BeamNG. So yes, things can be converted from RoR,...
Every part of the mesh you want to have selectable color needs to have its own material seperate from the rest of the vehicle, and its texture...
Changing the beamPrecompression on the shocks is the easiest way to lift a vehicle. However due to the suspension geometry if you go too high it...