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I don't know. There were no issues on my end regarding LODs.
The LODs are working fine on my end. I tested on lowest, normal and ultra settings. However, trees and other forest items didn't have collision...
The refresh should work without it. Maybe try clearing cache or restarting the game?
Yes, it is safe. I used the American Road version from 01/2023 to build this map and updates to the original don't affect the refresh.
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Thank you! I'd like to finish my current map project first. After that, I'll try to pbr this. I'll ask you (or publicly in the forums) in case I...
This should fix it:
You can use code like this to create a marker and make it follow the player vehicle: local M = {} local arrowObj = nil M.createObject =...
I did that, but it still doesn't work.
I was quite busy with irl stuff and a small side project, so there hasn't been much progress. But I will continue working on this soon. I remade...
It looks like it. The page isn't available anymore: https://www.beamng.com/resources/american-road.3100/ The author has been banned as well. I...
Thank you :) I don't think the mod is compatible with grid map (especially dynamic groundmodels, as they only work with terrain). I don't know...
I have the same problem, but the rendering updates when I paint with the terrain material brush. So I don't have to reload the level to see the...
That's intentional. They will come back when the change is done.
I will add an option to spawn at camera position. If I figure out a nice way to do the path thing, I'll add it as well.
Dynamic Weather works with this map. I just tested. [ATTACH]
Please check if you're using the latest version. I renamed the file at some point, so you might have an older version in your mod folder causing...
That's basically what I had in mind as well. Okay, that's good to know. I'll look into that when I'm rewriting some of the code which I wanted...