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That's odd, I don't have that issue. Welp I guess if that way works then great lol
If you keep your unzipped mod in a folder called "unpacked" inside of your mods folder whenever you make jbeam edits hitting Ctrl R will update it...
Welp, just found out my cinematic contest submission was nuked off the internet so enjoy this recreation of the old steam preview I made [ATTACH]...
Ah yes, I remember hiking up those, I brought my nice camera so I could zoom out and see more of the distant mountains [ATTACH]
Oh yeah, I remember that bay! There was some ducklings waddling by earlier in the day before I took this pic, they were very cute! But I just had...
What do you mean doesn't exist? I just visited there this summer! ;) [ATTACH]
While importing the map is relatively simple, getting it playable is a whole different issue. If you notice, most of coconut mall is stairs, which...
Did you press the apply all transformations button in blender before you exported it?
Really liking how this looks, big fan of old Panteras! I have a suggestion though, could you add a version with closed headlights when the mod...
Usually before I upload a mod I zip it, clear everything out of my mods folder, clear the vehicle folder of whatever I'm working on, then deep...
By forum do you mean mod on the repo? If so, there's a handy button on the main page [ATTACH] If you mean a normal forum post, I dunno how to...
YOOOOOOO! I never thought someone would make a quality Saleen S7, it's one of my favroite cars of all time. Can't wait to rip it around WCUSA and...
You can either post a new thread for it here: https://beamng.com/forums/automation.584/, or add it as a resource on the repository here:...
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Still going strong, completely unchanged! Honestly forgot I posted here lol [ATTACH] [ATTACH]
I can see some odd shininess on the sides too, did you set the edge split correctly before exporting it?
Wow, this looks great! I love the way the front of the car looks, especially how the headlights connect with that black bar. That feature does...
I wanted to see how quickly I could make a mod and ended up making this pack in 3 hours and 49 minutes, including everything from grabbing images...