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i'm making a ford transit and got it in the game with it's own jbeam. but it spawns upside down... how should I fix this? Also, here's the .jbeam file
omg I hope van wins... we NEED an EU van in the game!!
would I have to jbeam? and also how do I get the glass texture (from the base game) to show up on my automation car? :confused: as you can tell...
so how should I make a jbeam? because when I export jbeam from blender there is the exact same amount of nodes and beams as there are in the mesh....
I'm so dumb LOL! Anyway, thanks SO MUCH for the help people!
[ATTACH] zoom in to highlighted area. P.S sorry for bad quality image :(
here is tutorial; https://wiki.beamng.com/Introduction_to_Vehicle_Creation
In this tutorial (from official Wiki) the author says that the maximum number of vertices is around 100 or so, however all of the in-game beamng...
Hello, THIS MODEL IS NOT MADE BY ME. ALL CREDIT GOES TO IAC FROM THE SKETCHUP WAREHOUSE! I have been working on a car mod for beamng recently...
Got model in-game but I want it to be textured... How do I do this?
Thanks for the advice! I’m on mobile now so can’t look at beamng’s log :-)
I've been making a car mod for beamng, and have been following an official tutorial on the wiki. My mod is in the vehicle selector, however when...