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those look way better than the generic ones we got right now... that front end could use a slight redesign too.
would be insane if this was all in-game... [IMG]
maybe a dumb suggestion here but maybe a skin with rough paint around the edges? can be done with a Geometry node in Blender's materials to be...
god damn [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG]
[IMG] [IMG] [IMG] [IMG] [IMG]
[IMG] Is there a way to change the brightness/color of the ambient diffuse lghting? so far skybrightness seems to be the only thing but the...
I'm guessing levels are gonna get PBR too? They look a little bit out of place compared to the cars.
Hmm it'd be really cool if we got PBR someday... in an update perhaps. [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG]
the eSBR looks sexy
beamng's material optimization isnt very good rn. it uses an ancient laggy method of doing shit so PBR should make performance better
lol
Hopefully it's been a thing that's been a long time coming so they'll have most of it done by now.. I really don't wanna wait for it to be honest...
Kinda doubt we're getting PBR in this update... They still gotta update the levels and every other material. Considering those tires were all they...
[IMG] It's definitely PBR. You can see the fresnel effect on the tires and maybe a little bit on the cab.
Sheesh... That still looks work in progress but it's like 10,000x better. Can't wait.
Weird how my BeamNG default inspired the wheels and color theme of my irl car. [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG]
It's a preset I made myself. If I release it to the public I want to make it part of a lighting mod otherwise it looks horrible if you don't...
It's a graphics mod why wouldn't it look drenched in water?
please tell me you can get in it