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Thanks Nadeox1, When I do it that way : delete cube and lamp append low and high res versions select cycles render create sun, orient it delete...
Hum, I don't seem to be able to find them as the AO map look the same, but the normal's doesn't exactly (but not prettier) : [ATTACH] So settings...
Hi, Next step of my map is currently texturing the distant terrain. This was a few days ago totally new to me, and I'm having some difficulties...
As of now I consider the poll closed. I thought I could just close it whenever but no, so in 1h it is and the results are in the 1st post.
Don't worry, you did not sound as one ;) I'm not particularly fan of colliding with them ... well that depend. But I can't make that poll, having...
I don't even know if you can vote more than one time or if you can change your mind. And I'm guessing you have to be logged in to be able to vote....
The ones from Mt Glorious do, why would they stop ? Or do you mean more without colour clipping ?
Well for the terrain.party heightmap I was indeed amazed of smooth it was in BeamNG, that might be due to the fact I pass it through the...
Yes indeed, no porting at all. I've added a video I made just after successfully moulded the track in the first post for you to see what I kept...
Thank you !
Time to present my map, as I have some polls to make before release and suggestions are welcome. And I want to clear that now, release will be...
Thanks for sharing your knowledge, you still know more than many here I think, me anyway ! Edit : Well I do not seem to have issues to UV map...
Well that's interesting, and you lost me for UV island and weld UV vertices. Let's take an example. This is one of my tunnel. 2 textures : road...
Ah man, you put to much work into your answers ;) My blender skills are limited but I can make simple things and roughly map UV. I made 4 bridges...
Well, I can't use side projection for object texture, apparently it's available only for terrain. I tried quickly adding a mesh road to hide that...
Hi fufsgfen, Thanks, I'll look into side projection tomorrow, or make the tunnels in blender. I read your thread :...
I know, i already lost a map with it, and with the "Clear cache button" ;). In fact I said that but I edit the material.cs generally. But I also...
Thanks for your input ! As said by the editor "Emissive causes an object not to be affected by lights. Good for light sources." And in fact, with...
Hi, Another thing going on with my map making : road signs. I had to allow player to see curves and slopes ahead, considering the roads I made....
Hi, I finally decided to take care of the 5 tunnels I made on my map. I made them following davidinark and HighDef's tutorial : ([MEDIA]),...