Separate names with a comma.
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it should only be: dense_water_aston_martin_vantage (2).zip\vehicles\dense_water_aston_martin_vantage
go to your mods folder and tell me the path of it. For example, my mod would be MyCar>vehicles>MyCar
show your file path
im not 100% sure how to fix your problem. I apologize.
all you really need to do is bring the suspension jbeam down along with the wheels.
i see what is worng with it. You dont have matching maps. In your first dae file, the material is named "pablo" and the "mapTo" is named "deepak"....
why not just use that one? in any case, just look through the jbeam and see what makes what function. This is the best way i know.
dang ok. Thank you for replying though! really appreciate it!
try to add it to the folder manualy. this usualy works for me
Ive been modding for about a year now and there is nothing harder than finding the perfect point to plot for the jbeam nodes. So my question is,...
sounds good. Have a good one!
everything needs to be defined and named correctly in your jbeam files. Can you send over the file so i can take a better look at it?
as the title implies, my dashboard spikes like crazy, i am making a custom jbeam from the ground up. I have tried adding nodes but nothing hepls....
awesome thank you so much --- Post updated --- is there a way to hide parts of the jbeam while i work on another side of it?
Like the title says, is there any way to pan in bne editor? or atleast free view? or is there a way i can add beams in orthographic mode?
did you extract the mod to the "unpacked" file?
you need to be more specific on what you want. Do you want them to function? If so, they are props. In Blender, you need to save the spedometers...
there are some. But theyre horribally made. theres worldofmods.com and stmods.ru however, beware that some cars might contain viruses.
Hi there, i am getting back into modding and am having a bit of trouble. I am missing a bumper when the car is loaded in. I have the right names...