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Reduced steering limits, softened and raised the suspension a bit and tweaked visuals (front fascia and rear lights + letterings).
A replica of Saab 9-5 Aero sedan from 2002. I tried to match the engine power/torque best as I could, according to the information I could find...
Made as close to real specs as I could get them (modified the final drive and individual gear ratios to real specifications after export), haven't...
-Removed the now-unnecessary modified ESC.lua due to the recent update in BeamNG -New modular headlights which are still a bit WIP -New...
Removed the modified ESC.lua due to no longer being needed after the most recent update of BeamNG.
Forgot to add the modified ESC.lua file to the last update, added it now.
More visual tweaks, most notably new Pegasus rim model, new exhaust, trunk lettering, rear bumper is now two-part, new spoiler. This will probably...
More visual tweaks, most notably new Pegasus rim model, new exhaust, trunk lettering, rear bumper is now two-part and a recess strip has been...
Visual overhaul and stiffened the suspension.
Fixed the exhaust muffler hitting the suspension and falling off
New headlights similar to the newer ones in my V70R mod.
Modified the grille, headlights and reduced the taillights size.
A Volvo 960 from '96 with 3.0 liter inline 6 engine. Tweaked after the automation export, f. ex. real 4-speed automatic gear ratios etc. [ATTACH]...
Just a few more visual tweaks and adjusted the suspension rates to be firmer.
Overhauled the visuals and stiffened the suspension
Updated the car visuals, still a bit spotty but should look more like the real thing
Added a modified ESC.lua that doesn't cut the throttle as hard as the BeamNG's default ESC.lua
Added a modified version of ESC.lua that doesn't cut the throttle as much.
Limited the steering range and speed a bit as it was making the car a bit unstable, also tweaked the rear end and front end a bit.