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performance graph has rendering issues that extends to cause flickering of objects in the scene as well. Using the ultra preset, if that matters.
This may take a while longer than expected. Converting materials has been a nightmare and is taking a toll on me after only doing a few. Just...
Templates can still be loaded, you just need to add /ui/ at the beginning of the template URL now. Also, the repo page is a bit outdated, you...
Still occurs in hotfix. I'm testing with my own vehicle, but I discussed with others on Discord and some other mods cause it as well...
Dummiesman updated Beam Regenerator with a new update entry: Fix for 0.23 Read the rest of this update entry...
Please enter a valid message: Fix for 0.23
A start [ATTACH]
Re-saved in sRGB DDS, that's a lot better :) [ATTACH]
I'm also experiencing this, I was sent textures exported from substance painter, and when trying to apply them in BeamNG, they were all washed...
Sometimes assets just.. never show up at all? All I was trying to do was setup a new PBR material. The assets didn't show up, so I restarted the...
sfxBlend2D seems to be broken using flac files Affected vanilla engines that I've found so far are V8_2, and V10 Seems like it's FLAC...
Fixed error spam that was happening in 0.23 due to removed jquery module. New download in first post.
I'm aware that there are some texture issues in 0.23. I've added the outdated tag temporarily while I work on an update for this.
qa_latest has been updated almost daily for years by now. Nothing to get hyped about unless it's multiple times a day.
Tbf I'm very hyped for this update because the game may finally be somewhat immersive. For the longest time I've played this with keyboard,...
The way BeamNG renders vehicles right now is very inefficient, it renders multiple layers per vehicle. PBR would in theory reduce the layer count,...
I haven't checked your horn specifically, but from what I've seen, custom sounds in general have a different volume curve. [ATTACH] This is what...
Your config syntax is incorrect. You also have "post" instead of "port" { "server_name": "bimka serv", "description": "bimka serv", "map":...