Separate names with a comma.
Not actual progress yet but figured I'd show some differences in the FM6 model and the current (Hum3D) one: (The solid color one is the FM6 one)...
Instead of taking it as an insult, maybe you should try to take it as criticism ;)
Yep, exactly why I got it :P As for when that'll be introduced into the mod, I have no idea since I've got a lot of catching up to do on some...
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There's been none as of recent, have been tied up with IRL stuff for the past while :/
Do you mind if I do some material updates and add openable? I can show/explain everything I do to it so you can get an idea on how to add it to...
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Except, you blatantly stole everything here from HellishArrow.
Considering I also at some point worked on it, I might see if I can make a new mod of this car that features the correct suspension type and is...
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This might seem a bit far fetched, but with the game engine is it physically possible for PBR materials to support specular mappings? Being able...
[ATTACH] In order to fix the shading around the panel gaps, apply Blender's 'EdgeSplit' modifier to it :p [ATTACH]
I don't know if it's just me, but none of the controls work. Rebinding the canopy from M to something else might be a better choice since M is...