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oh.
Stack Overflow error has nothing to do with rendering. It means that a number exceeded the 64 bit limit
Try reinstalling. I have never had this happen in BeamNG, but I have had this happen in X-Plane 11.
what is that?
Stack overflow means your computer can't take it or something exceeded the 64 bit limit.
Well, it does have an 8 core CPU and a geforce gtx 1070 GPU
I have about 270 mods. My computer is from 2011 so it takes a bit longer
I have found few bugs in the game other than a pitifully slow 2D rendering engine, issues with mod compatibility due to UV and texture changes,...
As I still don't have Automation, the next release will not be released soon.
Then I should rename it to "The Ultimate Roamer Mod" with the description "Parts for the Roamer you never knew you wanted" --- Post updated --- At...
Is anyone willing to help me with this mod? I very clearly have no experience texturing and modeling, so I need help with that. --- Post updated...
Then what you do is unpack the mod and make the flares smaller. I got nothing about the layering, tho.
They are most likley outdated. Having outdated mods, even if they are disabled, can have major effects. An example is IYB's old offroad roamer...
I HAVE DONE IT! A front splitter for the roamer. Comes with a standard and time attack variant.
Still working on the skin... it shows up as no texture. Also trying to make a gauge cluster that maxes out at 600 mph and 17000 rpm, that also...
I just loaded the game with the game engine (the code that makes that game run) from 0.20. It works fine except the 3D renderer doesn't work. ---...
Hmm... You know how the lights on the roamer were updated? Well, that has made an unexpected feature- the alternate taillights have no glass...
Bug fixing takes time.
You should say that to my biology teacher. 4 assignments, each with 5+ pages, all due by 2:45 tomorrow.
Just try removing AR126B and launching the game. Most of the textures are fixed. Also, if you think facelifts are easy then take a look at my mod...