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Hi, So, I really like the Gavril Scout, but with the best configuration I found it "only" has ~200hp. I looked into the engine bay and thought...
try with RADV_DEBUG=zerovram (RADV_DEBUG=zerovram ./BeamNG.drive.x64)
you should be able to invert the axis for each binding individually in the Controls Settings ingame
i think the transmissions have a set time to switch gears, no matter how long you actually take to shift?
doesn't fix the problem, but with alt + print + e you can reset your system (it tells the kernel directly to terminate all processes except init,...
I'm not sure if that front left marker is how it is supposed to be (Garage 2 Garage WCUSA Residential)
the AI Paths on the Mountain on West Coast USA is kinda broken: [ATTACH] (green bluebuck is my car, not ai) the AI cars just go too much on their...
I think I don't have to explain much: [ATTACH] the AI just seems to always fall off the side of the path (the green bluebuck is my own car, not AI)
Seems like I got lucky, Mod still works perfectly fine (from my testing)! Please feel free to reply to this thread if you notice any issues!
As with the last update, there already are some vueJS things in the game files, especially this could be interesting: ui-test-destiny possible...
works fine, ~75-80 fps in Ultra Preset, windowed 1440p driver: nvidia-open-beta-dkms 530.41.03-1...
I'll try later on my Laptop (RTX 3080, nvidia-open driver)
seems to work for me (Ultra preset) [ATTACH]
oh i would love some gt3 races with tire thermals etc on the Nürburgring
[ATTACH] :(
I'd guess they found a bug or in general changed something
So, the Discord is heating up, Chuck's starting to post memes, I think the update isn't very far
I mean, I don't want to be that guy, but try Linux, with my 6700XT it runs great with wine/proton, getting ~90-120fps depending on the map on...
READ CAREFULLY! https://github.com/SnoutBug/BeamNG_terrainMaterialCache
DAMN! Thanks a lot! Now the game just has to get a LOT more stable, and I can finally enjoy BeamNG.drive how it's meant to be! (since I think...