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Releasing a small update tonight that addresses the infamous pulling to the left, incomplete jbeams around some of the bathroom components, broken...
[ATTACH] [ATTACH] Working to update the random things that broke in previous BeamNG updates. The racing config seems to be the most affected.
You'd lose the ability to view objects in the side and rear-view mirrors of the car you are driving. I feel like that would be a bit...
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[ATTACH] [ATTACH] [ATTACH] [ATTACH] It never suspected a thing :cool:
Well rip. The steering broke as explained in THIS thread. I'll see what can be done in the mean time.
[ATTACH] [ATTACH] [ATTACH] [ATTACH] Oops. Sorry Glitchy
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If you spawn the H-Series, give it independent front suspension, and apply the 8-lug front wheel hubs; the inboard wheel steering breaks when you...
Fixed all the missing/broken textures around the door and right wall. [ATTACH] [ATTACH]
Try setting the vehicle's paint color to white. Does that fix the skin's color? [ATTACH]
Currently doing a lot of modeling work. The new parts will be compatible with and use the existing official UV maps.
S60, but yes. It's an aftermarket addition. [ATTACH] [ATTACH]
[ATTACH] "Livin' that Volvo life!" ;)
[ATTACH] I think I took the corner a little fast.
Gravity still works :p [ATTACH] I'll try to get some more progress on it soon™. For now, I made sure it still works in the latest version of BeamNG.
[ATTACH] [ATTACH] [ATTACH] I'm back :p Gosh I have a lot of unfinished projects. whew
Dude, welcome to the forums! Anyway, the police skin is broken atm. I'll try to update it to use the official uv_maps now. [ATTACH]
Aight, life happened, got distracted, and.... yea. Anyway, I finally updated BeamNG and got this mod working again in the latest version. :D...